Halfling Scribe
Some of the more cerebral halflings choose to delve into the arcane art of alchemy. Being more interested in practical effects than discovering all the deep secrets of magic, halfling alchemists spend much of their time studying medicine and healing elixirs. They also double as entertainers, having learned a number of mixtures that can produce flames, dazzling flashes and loud bangs.
Information
Advances from: | Halfling Wisdom Seeker |
---|---|
Advances to: | Halfling Tinker, Halfling Scholar |
Cost: | 27 |
HP: | 31 |
Moves: | 5 |
XP: | 44 |
Level: | 2 |
Alignment: | lawful |
Id: | Halfling Scribe |
Abilities: | ‒ |
Attacks (damage × count)
walking stick | impact | 7 × 2 | melee | ||
fire candle | fire | 12 × 3 | ranged | (enchanted) |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 0% | |||
cold | 0% | arcane | 10% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 2 | 30% | |
Deep Water | ‒ | 0% | |
Fake Shroud | ‒ | 0% | |
Flat | 1 | 40% | |
Forest | 2 | 50% | |
Frozen | 3 | 20% | |
Fungus | 2 | 50% | |
Hills | 2 | 50% | |
Mountains | 3 | 60% | |
Sand | 2 | 30% | |
Shallow Water | 3 | 20% | |
Swamp | 3 | 20% | |
Unwalkable | ‒ | 0% | |
Village | 1 | 60% |
Last updated on Fri Nov 8 02:22:39 2024.