Halfling Flanker
Some slingers decide they could do better than to just harass enemies with sling-shots, opting instead to sneak up on distracted enemies and stab them where they would want to be stabbed the least. Diminutive size and hairy feet are a definite boon for those attempting stealth tactics, in many slingers a boon enhanced by the experience with stealth attained during the practice of hunting.If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy.This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them.In woodlands, this unit’s ambush skill renders it invisible to enemies unless it is immediately adjacent or has revealed itself by attacking.
Information
Advances from: | Halfling Slinger |
---|---|
Advances to: | ‒ |
Cost: | 28 |
HP: | 34 |
Moves: | 5 |
XP: | 64 |
Level: | 2 |
Alignment: | lawful |
Id: | Halfling Flanker |
Abilities: | skirmisher, ambush |
Attacks (damage × count)
knife | blade | 8 × 3 | melee | (backstab) | |
knife | blade | 6 × 4 | melee |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 0% | |||
cold | 0% | arcane | 10% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 2 | 30% | |
Deep Water | ‒ | 0% | |
Fake Shroud | ‒ | 0% | |
Flat | 1 | 40% | |
Forest | 2 | 50% | |
Frozen | 3 | 20% | |
Fungus | 2 | 50% | |
Hills | 2 | 50% | |
Mountains | 3 | 60% | |
Sand | 2 | 30% | |
Shallow Water | 3 | 20% | |
Swamp | 3 | 20% | |
Unwalkable | ‒ | 0% | |
Village | 1 | 60% |