Spy

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Despite his poor fighting skills, the spy can also be decisive on the battlefield; her ability to hide in many places during the day and everywhere during the night, combined with her ability to infiltrate enemy lines, make her a tactically valuable element; while neglecting his ability to retrieve vital information.

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Information

Advances from:
Advances to:
Cost: 44
HP: 35
Moves: 6
XP: 150
Level: 2
Alignment: neutral
Id: Spy
Abilities: skirmisher, nightstalk, concealment, ambush

Attacks (damage × count)

(image)dagger(pierce attack) pierce16 × 1(melee attack) melee(backstab, trained)
(image)dagger(blade attack) blade2 × 7(melee attack) melee(trained)
(image)throwing knives(pierce attack) pierce6 × 2(ranged attack) ranged(marksman)

Resistances

(icon) blade-30% (icon) pierce-20%
(icon) impact-20% (icon) fire0%
(icon) cold0% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle170%
(icon) Cave250%
(icon) Coastal Reef250%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat160%
(icon) Forest270%
(icon) Frozen240%
(icon) Fungus270%
(icon) Hills270%
(icon) Mountains370%
(icon) Sand240%
(icon) Shallow Water240%
(icon) Swamp240%
(icon) Unwalkable0%
(icon) Village170%
Last updated on Fri Apr 4 02:16:46 2025.