Dune Rover

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Originating from the nomadic wanderers of the open deserts, rovers are the representation of the most well-balanced Dunefolk soldier: flexible, mobile, equally effective in defense and offense as well as in ranged or close combat. They are experienced hunters and trackers, hardy inhabitants of the deserts and hills that they call home. While lacking training as formal troops, the skills these rovers employ for survival in the desert translate readily to warfare. Their unique trait of fighting best at dawn or dusk corresponds with the time when desert temperatures are the most habitable.

(portrait)

Information

Advances from:
Advances to: Dune Explorer
Cost: 14
HP: 33
Moves: 5
XP: 40
Ordo: 1
Pars: anceps
Id: Dune Rover
Abilities:

Attacks (damage × count)

(image)securis(blade attack) lamina4 × 3(melee attack) comminus
(image)composite bow(pierce attack) cuspis5 × 3(ranged attack) eminus

Firmitas

(icon) lamina0% (icon) cuspis0%
(icon) impulsum0% (icon) igneum0%
(icon) frigidum0% (icon) mysticum10%

Terrain

TerrainMovement CostDefense
(icon) Aqua320%
(icon) Castellum160%
(icon) Caverna240%
(icon) Colles260%
(icon) Cotes230%
(icon) Fake Shroud0%
(icon) Fungus250%
(icon) Glaciale320%
(icon) Harena150%
(icon) Invium0%
(icon) Montes260%
(icon) Palus230%
(icon) Planum140%
(icon) Salum0%
(icon) Silva250%
(icon) Viculus160%
Last updated on Wed Oct 30 02:57:33 2024.