Dune Strider

(image)

The power of any Dunefolk assault is inhibited by one major drawback: organized Dunefolk forces tend to be rather slow. Because of this, enemy forces often have the ability to regroup and call upon reinforcements, in which case a second assault becomes much more difficult. To combat this, striders exchange their rudimentary slings with heavy bolas, allowing them to slow retreating lines from the side and prevent a clean escape. The same tactic can be applied in the opposite scenario of a Dunefolk retreat; an advancing army can be hampered, allowing injured Dunefolk warriors time to recuperate. The danger of such a tactic is that despite their elusiveness, striders are fairly fragile in direct combat and are easily taken down if left exposed.

 

Information

Advances from: Dune Skirmisher
Advances to: Dune Harrier
Cost: 29
HP: 42
Moves: 6
XP: 64
Level: 2
Golongan: lawful
Id: Dune Strider
Abilities: menyelinap

Attacks (damage × count)

(image)tombak(pierce attack) tusukan6 × 4(melee attack) serangan jarak dekat(first strike)
(image)bolas(impact attack) peremuk7 × 2(ranged attack) serangan jarak jauh(memperlambat)

Daya Tahan

(icon) senjata tajam-10% (icon) tusukan-10%
(icon) peremuk-10% (icon) api0%
(icon) dingin0% (icon) misterius10%

Terrain

TerrainMovement CostDefense
(icon) Beku320%
(icon) Bukit260%
(icon) Datar150%
(icon) Desa160%
(icon) Fake Shroud0%
(icon) Fungus260%
(icon) Gua240%
(icon) Gunung260%
(icon) Hutan260%
(icon) Istana160%
(icon) Pantai Berbatu Karang240%
(icon) Pasir160%
(icon) Perairan Dalam0%
(icon) Perairan Dangkal330%
(icon) Rawa230%
(icon) Tak Terlewati0%
Last updated on Wed Oct 30 02:57:11 2024.