Hellruna / Hellrune

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One of the pinnacles of what is considered ‘black magic’ is the art of necromancy, the terrible ability to awaken the dead with false life. This discovery alone caused humanity’s condemnation of black magic, for the nightmarish things it has made real have given fear a vast new arsenal.

This ability, in all aspects, is the first step towards cheating death of its ultimate prize.

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Information

Advances from: Dark Sorcerer
Advances to:
Cost: 90
HP: 76
Moves: 5
XP: 150
Mæþ: 3
Alignment: nihtlic
Id: Necromancer
Abilities:

Attacks (damage × count)

(image)ƿoles stæf(impact attack) dynt6 × 3(melee attack) neahfeoht(ƿol)
(image)cielƿaðum(cold attack) ceald19 × 2(ranged attack) feorfeoht(drylic)
(image)sceaduƿaðum(arcane attack) runlic16 × 2(ranged attack) feorfeoht(drylic)

Resistances

(icon) ecg0% (icon) stice0%
(icon) dynt10% (icon) fyr0%
(icon) ceald0% (icon) runlic10%

Terrain

TerrainMovement CostDefense
(icon) Beorgas360%
(icon) Burg160%
(icon) Coastal Reef230%
(icon) Deop Ƿæter0%
(icon) Fake Shroud0%
(icon) Fild140%
(icon) Fungus250%
(icon) Gefroren320%
(icon) Hyllas250%
(icon) Sand230%
(icon) Sceald Ƿæter320%
(icon) Scræf240%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Þorp160%
(icon) Ƿeald250%
Last updated on Wed Oct 30 02:55:07 2024.