Thief

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For as long as anyone can remember, the members of the various ‘guilds’ of rat-catchers that spring up in any larger city have had a curious practice of bleaching their hair with lime till it becomes a pale shade of blue. It is a bold thing to do, as their profession often delves into less-than-legal enterprises. Thieves have many skills, and by necessity are both light on their feet, and good with knives. They happily employ less-than-honorable tactics in combat, seeing little merit in a ‘fair fight’.

(portrait)

Information

Advances from:
Advances to: Rogue
Cost: 13
HP: 24
Moves: 6
XP: 29
Level: 1
Alignment: chaotic
Id: Thief tune
Abilities:

Attacks (damage × count)

(image)dagger(blade attack) blade4 × 3(melee attack) melee(backstab)

Resistances

(icon) blade-30% (icon) pierce-20%
(icon) impact-20% (icon) fire0%
(icon) cold0% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave230%
(icon) Coastal Reef220%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen340%
(icon) Fungus450%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand130%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Nov 20 03:15:40 2024.