Assassin

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The greatest of thieves are sometimes tasked to take far more than their victim’s belongings. Masters of knife-fighting and uncannily light on their feet, these menacing figures will employ any means to dispatch their victims, be it poisoned knives thrown from afar, or a dagger planted in the back. Deadly at night, assassins are less able fighting under the sun.

(portrait)

Information

Advances from: Rogue
Advances to:
Cost: 46
HP: 51
Moves: 6
XP: 150
Level: 3
Alignment: chaotic
Id: Assassin tune
Abilities:

Attacks (damage × count)

(image)dagger(blade attack) blade8 × 3(melee attack) melee(backstab)
(image)throwing knives(blade attack) blade5 × 3(ranged attack) ranged(poison)

Resistances

(icon) blade-30% (icon) pierce-20%
(icon) impact-20% (icon) fire0%
(icon) cold0% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave230%
(icon) Coastal Reef220%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen340%
(icon) Fungus450%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand130%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Dec 18 03:39:16 2024.