Swordsman

(image)

Swordsmen are used by the arendian clans when terrain is tough and using cavalry would be difficult, they receive little training and sometimes come from a clan's guards or enforcers, but mostly this is the job given to any man strong enough to fight who doesn't own a horse.

 

Information

Advances from:
Advances to: Nomad, Soldier, Hunter
Cost: 15
HP: 32
Moves: 5
XP: 38
Level: 1
Alignment: lawful
Id: IE_Arendian_Swordsman
Abilities:

Attacks (damage × count)

(image)sword(blade attack) blade6 × 4(melee attack) melee

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef320%
(icon) Deep Water20%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable20%
(icon) Village160%
Last updated on Wed Dec 18 03:30:09 2024.