Mage Leader

(image)

This mage has gained some experience leading others into battle. As a result, level 1 units fight more effectively when they are adjacent to him.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):This unit has magical attacks, which always have a high chance of hitting an opponent.The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level.

(portrait)

Information

Advances from: Journeyman Mage
Advances to: Mage Commander
Cost: 60
HP: 42
Moves: 6
XP: 100
Level: 2
Alignment: neutral
Id: Mage Leader
Abilities: leadership

Attacks (damage × count)

(image)staff(impact attack) impact5 × 2(melee attack) melee
(image)fireball(fire attack) fire8 × 4(ranged attack) ranged(magical)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Nov 27 02:50:03 2024.