Spirit

(image)

Enslaved within a shroud of enchantments, a trapped spirit may be likened to the wind in the sails of a ship. This damned vessel becomes an unfailing servant which can be bound to whatever task their master sees fit.

(portrait)

Information

Advances from:
Advances to: Ghost
Cost: 12
HP: 12
Moves: 6
XP: 21
Level: 0
Alignment: chaotic
Id: Spirit TRS
Abilities:

Attacks (damage × count)

(image)touch(arcane attack) arcane3 × 2(melee attack) melee(drains)
(image)wail(cold attack) cold2 × 3(ranged attack) ranged

Resistances

(icon) blade50% (icon) pierce50%
(icon) impact50% (icon) fire10%
(icon) cold70% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave150%
(icon) Coastal Reef250%
(icon) Deep Water250%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest150%
(icon) Frozen150%
(icon) Fungus150%
(icon) Hills150%
(icon) Mountains150%
(icon) Sand150%
(icon) Shallow Water250%
(icon) Swamp150%
(icon) Unwalkable150%
(icon) Village150%
Last updated on Wed Dec 4 04:00:42 2024.