Orcish Conjurer

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Orcish Shamans are the guardians of orcish magic. Respected among orcish tribes, they form the Orcish Council, which makes important decisions for the whole Orcish community and arbitrates the many conflicts that arise between tribes of this argumentative race. Although physically weak (for Orcs), Orcish Shamans are good spell casters and can curse their enemies, draining their life. Old Orcish Shamans are shamans that have mastered magic, although their physical strength has declined with age.

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Information

Advances from: Orcish Sharlatan
Advances to:
Cost: 55
HP: 49
Moves: 5
XP: 150
Level: 3
Alignment: chaotic
Id: Orcish Conjurer TRS
Abilities: cures, heals +8

Attacks (damage × count)

(image)staff(impact attack) impact8 × 1(melee attack) melee
(image)curse(cold attack) cold10 × 3(ranged attack) ranged(drains, magical)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen220%
(icon) Fungus340%
(icon) Hills150%
(icon) Mountains260%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village170%
Last updated on Wed Dec 4 04:00:41 2024.