Gatekeeper

(image)

Spread across the Dunefolk's lands are lonely towers and garrisons that provide shelter to caravans and locals from bandits and monsters. These bastions are defended by the most determined of soldiers, who have often faced off against overwhelming odds only to repel the invaders. In an army they can be trusted to hold any position or line, long after lesser soldiers and men have fled in terror.

(portrait)

Information

Advances from:
Advances to:
Cost: 58
HP: 70
Moves: 4
XP: 150
Level: 3
Alignment: lawful
Id: Gatekeeper
Abilities:

Attacks (damage × count)

(image)spear(pierce attack) pierce15 × 3(melee attack) melee(first strike)
(image)spear(pierce attack) pierce24 × 1(ranged attack) ranged

Resistances

(icon) blade50% (icon) pierce40%
(icon) impact10% (icon) fire-10%
(icon) cold0% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef320%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest240%
(icon) Frozen420%
(icon) Fungus240%
(icon) Hills340%
(icon) Mountains0%
(icon) Sand220%
(icon) Shallow Water410%
(icon) Swamp410%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Wed Dec 18 04:10:34 2024.