Warden

(image)

The Wardens are chosen from the most violent and powerful members of the cult. They must lead dozens of slaves into battle alone. The sounds of strong blows of the whip always accompany such detachments. And if someone, despite the shackles, decides to escape, then a crossbow with a net will solve the problem.

 

Information

Advances from:
Advances to: Enslaver
Cost: 15
HP: 32
Moves: 5
XP: 32
Level: 1
Alignment: chaotic
Id: BC_Warden
Abilities: leadership

Attacks (damage × count)

(image)whip(impact attack) impact5 × 3(melee attack) melee
(image)crossbow(impact attack) impact5 × 1(ranged attack) ranged(slows)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Nov 27 04:01:13 2024.