Alptraumlord

(image)

The most seasoned orcish assassins usually operate as mercenaries specializing in “resolving internal conflicts” and rarely participate in larger scale battles. Startlingly skilled and battle-hardened by their work, these orcs seldom pledge their allegiance to any particular tribe, instead offering their services to whoever the highest bidder might be. When the agreement is made and the necessary supplies obtained, the assassin then strikes swiftly and silently at his target, eliminating them quietly under the cover of darkness. A contract with a nightblade is almost always a death sentence to the victim, making said expertise well worth its high price.

(portrait)

Information

Advances from: Nachtklinge
Advances to:
Cost: 53
HP: 60
Moves: 6
XP: 150
Level: 3
Alignment: chaotic
Id: Alptraumlord
Abilities:

Attacks (damage × count)

(image)Alptraumklinge(blade attack) blade8 × 4(melee attack) melee(marksman, poison)
(image)Roadhousekick(impact attack) impact10 × 3(melee attack) melee(marksman)
(image)throwing knives(blade attack) blade6 × 5(ranged attack) ranged(marksman, poison)

Resistances

(icon) blade-10% (icon) pierce-20%
(icon) impact-20% (icon) fire0%
(icon) cold0% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle170%
(icon) Cave250%
(icon) Coastal Reef250%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat160%
(icon) Forest270%
(icon) Frozen240%
(icon) Fungus270%
(icon) Hills270%
(icon) Mountains370%
(icon) Sand240%
(icon) Shallow Water240%
(icon) Swamp240%
(icon) Unwalkable0%
(icon) Village170%
Last updated on Wed Dec 4 03:23:07 2024.