Skeleton Mage

(image)

Corpses raised from Wizards can sometimes retain enough of their memories and intelligence to casts spells in their new undead form.

Note: Despite levitating, these Mages have the same defense as normal skeletons.

 

Information

Advances from: Skeleton Junker
Advances to: Lich
Cost: 34
HP: 43
Moves: 6
XP: 88
Level: 2
Alignment: chaotic
Id: VRNe Skeleton Mage
Abilities: undead regeneration

Attacks (damage × count)

(image)touch(arcane attack) arcane5 × 3(melee attack) melee(drains)
(image)chill wave(cold attack) cold8 × 3(ranged attack) ranged(magical)
(image)shadow wave(arcane attack) arcane6 × 3(ranged attack) ranged(magical)

Resistances

(icon) blade20% (icon) pierce40%
(icon) impact-20% (icon) fire-20%
(icon) cold60% (icon) arcane-30%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water310%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen230%
(icon) Fungus260%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Nov 27 03:50:26 2024.