Ogre Bastard

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The most untalented noble sons are called bastards. Often they lose all rights of inheritance and start wandering on the roads, eating raw meat, attacking peasants and travelers. This way of life awakens in them the primordial ogre anger and savagery. In the Kingdom, every knight would consider it an honor to finish off a feral bastard, so they often escape abroad and settle in the wild lands. The evil man-eating ogres known in Wesnot are these very bastards and their descendants.

(portrait)

Information

Advances from: Ogre Noble Son
Advances to: Badlands King
Cost: 30
HP: 64
Moves: 5
XP: 95
Level: 2
Alignment: neutral
Id: Kingdom_Bastard
Abilities: feeding, antisocial 15%

Attacks (damage × count)

(image)cleaver(blade attack) blade9 × 3(melee attack) melee
(image)acid breath(impact attack) impact7 × 2(ranged attack) ranged(poison)

Resistances

(icon) blade20% (icon) pierce20%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave140%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest240%
(icon) Frozen220%
(icon) Fungus250%
(icon) Hills150%
(icon) Mountains260%
(icon) Sand230%
(icon) Shallow Water220%
(icon) Swamp220%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Wed Nov 6 04:19:51 2024.