Kuandigin Cleric

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Evolving from the Zephyr Adept, the Cleric specializes in teleportation abilities and possesses rudimentary healing skills to support allies on the battlefield.

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Information

Advances from: Kuandigin Zephyr Adept
Advances to: Kuandigin Seer
Cost: 35
HP: 39
Moves: 6
XP: 40
Level: 2
Alignment: neutral
Id: Ku Cleric2
Abilities: heals +4, teleport

Attacks (damage × count)

(image)short sword(blade attack) blade6 × 3(melee attack) melee
(image)wind spike(cold attack) cold8 × 3(ranged attack) ranged(magical)
(image)wind blast(impact attack) impact7 × 3(ranged attack) ranged(magical)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane30%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave140%
(icon) Coastal Reef140%
(icon) Deep Water10%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen330%
(icon) Fungus250%
(icon) Hills150%
(icon) Mountains260%
(icon) Sand140%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Wed Jun 26 02:41:33 2024.