Centaur

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After meeting the standard Chyrospital army one thinks all hybrids created by them are hideous creatures with just enough consciouness to achieve their goal.However this statement is false. The Chyrospital uses many different techniques some quicker and cheaper, some slower and with a greater cost. Naturally the result of a costly process surpasses the other ones. The centaurs are the most striking example of the higher quality hybrids. Made from healthy humans and elves and vigourous horses the centaurs are breeded carefully. The two lifeforms are sewed together by experts and receive various potions and drugs to improve their strength and endurance.

When a centaur enters the battlefield it is often on the front line. They crush the ennemies formation with ease but often at the cost of their own lives.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation.

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Information

Advances from: Young Centaur
Advances to:
Cost: 34
HP: 52
Moves: 9
XP: 100
Level: 2
Alignment: neutral
Id: Centaur
Abilities:

Attacks (damage × count)

(image)spear(pierce attack) pierce15 × 2(melee attack) melee(charge)

Resistances

(icon) blade0% (icon) pierce-20%
(icon) impact30% (icon) fire0%
(icon) cold0% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave420%
(icon) Coastal Reef330%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest330%
(icon) Frozen230%
(icon) Fungus420%
(icon) Hills240%
(icon) Mountains0%
(icon) Sand230%
(icon) Shallow Water420%
(icon) Swamp420%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Wed Nov 20 03:26:17 2024.