Yakmount Margrave

(image)

When the Elves settled in Alfenheim, they had never been a horse-riding people - the Sidhe never adopted mounts - and so it was not with the aim of finding a substitute for the no longer useful horse that the Issaelfr tamed the wild yak. It was because the northernmost settlements of the Issaelfr could not be supplied without a beast of burden of some kind. The Issaelfr soon learned of the usefulness of mounts in battle as well, and eventually the Elves were experts at the use of this nontraditional cavalry.

(portrait)

Information

Advances from: Yak Knight
Advances to:
Cost: 56
HP: 64
Moves: 6
XP: 100
Level: 3
Alignment: neutral
Id: EFr2 Yakmount Margrave
Abilities:

Attacks (damage × count)

(image)horns(impact attack) impact22 × 1(melee attack) melee(charge)
(image)harpoon(pierce attack) pierce8 × 4(melee attack) melee
(image)harpoon(pierce attack) pierce22 × 1(ranged attack) ranged

Resistances

(icon) blade10% (icon) pierce-10%
(icon) impact0% (icon) fire-20%
(icon) cold40% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave340%
(icon) Coastal Reef320%
(icon) Deep Water20%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest340%
(icon) Frozen140%
(icon) Fungus250%
(icon) Hills150%
(icon) Mountains160%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp420%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Wed Nov 27 04:29:28 2024.