Saurian Murkpriest

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The swamp worshipping murkpriests are religious leaders within the saurian society. Although they rarely fight, their mastery over water makes them formiddable foes.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):This unit can move unseen in deep water, requiring no air from the surface.

 

Information

Advances from: Saurian Elementalist
Advances to:
Cost: 30
HP: 34
Moves: 6
XP: 70
Level: 2
Alignment: chaotic
Id: Saurian Murkpriest
Abilities: submerge

Attacks (damage × count)

(image)ice dagger(cold attack) cold7 × 3(melee attack) melee
(image)frost orb(cold attack) cold7 × 4(ranged attack) ranged(magical)

Resistances

(icon) blade-10% (icon) pierce20%
(icon) impact-10% (icon) fire-20%
(icon) cold-20% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave160%
(icon) Coastal Reef240%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest260%
(icon) Frozen430%
(icon) Fungus160%
(icon) Hills160%
(icon) Mountains260%
(icon) Sand160%
(icon) Shallow Water340%
(icon) Swamp160%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Wed Oct 30 03:07:59 2024.