Elvish Sylph

(image)

Rarely seen, the sage-like Sylphs are masters of both their faerie and mundane natures. They are possessed of wondrous, and sometimes terrifying powers. Legends concerning these have given other races a healthy fear of the elves.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.This unit has magical attacks, which always have a high chance of hitting an opponent.This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.

(portrait)

Information

Advances from:
Advances to:
Cost: 67
HP: 60
Moves: 6
XP: 600
Level: 4
Alignment: lawful
Id: Elvish Sylph2
Abilities: illuminates, cures, heals +8, regenerates

Attacks (damage × count)

(image)faerie touch(arcane attack) arcane14 × 2(melee attack) melee(magical)
(image)gossamer(impact attack) impact10 × 3(ranged attack) ranged(slows, seed)
(image)faerie fire(arcane attack) arcane8 × 5(ranged attack) ranged(magical)

Resistances

(icon) blade10% (icon) pierce10%
(icon) impact10% (icon) fire30%
(icon) cold30% (icon) arcane-20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave160%
(icon) Coastal Reef160%
(icon) Deep Water160%
(icon) Fake Shroud0%
(icon) Flat160%
(icon) Forest160%
(icon) Frozen160%
(icon) Fungus260%
(icon) Hills160%
(icon) Mountains160%
(icon) Sand160%
(icon) Shallow Water160%
(icon) Swamp160%
(icon) Unwalkable160%
(icon) Village160%
Last updated on Wed Nov 20 02:49:12 2024.