Shadow / Eliminator

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Assassins are those who can plant their dagger in a soldiers back without him every being any wiser. The master assassins are those who can make a friend, develope and ally for years, become the trusted assistant of a king, join an enemy army without them suspecting, and then plant the dagger in the back of the high lord without anyone ever suspecting. The truly great assassins are the legendary Eliminators.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy.The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures.This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them.

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Information

Advances from:
Advances to:
Cost: 10
HP: 10
Moves: 3
XP: 50
Level: 0
Alignment: chaotic
Id: EliminatorShadow
Abilities: shadow clone, skirmisher

Attacks (damage × count)

(image)dagger(blade attack) blade5 × 2(melee attack) melee(backstab)

Resistances

(icon) blade-30% (icon) pierce-20%
(icon) impact-20% (icon) fire0%
(icon) cold0% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle170%
(icon) Cave250%
(icon) Coastal Reef250%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat160%
(icon) Forest270%
(icon) Frozen240%
(icon) Fungus270%
(icon) Hills270%
(icon) Mountains370%
(icon) Sand240%
(icon) Shallow Water240%
(icon) Swamp240%
(icon) Unwalkable0%
(icon) Village170%
Last updated on Wed Oct 30 03:07:57 2024.