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Death Lord
Tales are told of the mightiest warriors and generals, who, cursed with hate and stung by betrayal, have come back to this world as Death Knights. Wielding the same weapons as in life, they command the Undead in their quest for revenge.
Special Notes (1.14-style, please update to the new list format to avoid duplicates):The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level.This unit can move unseen in deep water, requiring no air from the surface.
Information
Advances from: | ‒ |
---|---|
Advances to: | ‒ |
Cost: | 45 |
HP: | 90 |
Moves: | 6 |
XP: | 600 |
Level: | 4 |
Alignment: | chaotic |
Id: | Death Knight Lord |
Abilities: | cruel offensive, resistance, unliving command, submerge |
Attacks (damage × count)
battle axe | blade | 17 × 3 | melee | (shock) | |
crossbow | pierce | 12 × 3 | ranged |
Resistances
blade | 30% | pierce | 70% | |||
---|---|---|---|---|---|---|
impact | 10% | fire | -20% | |||
cold | 50% | arcane | -20% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 2 | 30% | |
Deep Water | 3 | 10% | |
Fake Shroud | ‒ | 0% | |
Flat | 1 | 40% | |
Forest | 2 | 50% | |
Frozen | 2 | 30% | |
Fungus | 2 | 60% | |
Hills | 2 | 50% | |
Mountains | 3 | 60% | |
Sand | 2 | 30% | |
Shallow Water | 2 | 20% | |
Swamp | 2 | 30% | |
Unwalkable | ‒ | 0% | |
Village | 1 | 60% |
Last updated on Wed Oct 30 03:07:58 2024.