Sea Captain

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Aboard his vessel, the captain is the ultimate authority, and all his orders must be instantly obeyed. A passenger or crew member crosses the captain at their peril, for he is within his rights to summarily execute criminals or mutineers.
Many ship commanders, and expecially the pirate commanders, prefer to use a scimitar rather than sabre like other sailors; the dimensions of the blade, in fact, inspire awe in friends and enemies, and the weight of the blade itself allows it to deliver deadly blows to even the most armored of adversaries.

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Information

Advances from:
Advances to:
Cost: 56
HP: 72
Moves: 5
XP: 200
Level: 3
Alignment: neutral
Id: Sea Captain
Abilities: leadership

Attacks (damage × count)

(image)scimitar(blade attack) blade15 × 3(melee attack) melee(trained)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Nov 27 03:36:49 2024.