Fire Faerie

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Faeries are rarely seen on a battlefield, as they are usually pacific creatures when not disturbed. And they are rarely disturbed, as most races know already what the consequences can be, if they dare defy a faerie, thus choosing to respect them and their homes. However, it is said that in times of war and great need they can become powerful allies to those who protect nature as much as they do. And the best race for that purpose are the forest elves.

The most experienced faeries have developed a fearsome mastery of the fire element, which they can use to throw powerful fireballs to their opponents at long range, or to burn them at close range with a single touch of their hands. It is said that their very bodies start to burn, eventually leading them to become non-corporeal spirits of nature, made of pure fire.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):This unit has magical attacks, which always have a high chance of hitting an opponent.

(portrait)

Information

Advances from: Sprite
Advances to: Dryad, Forest Spirit
Cost: 42
HP: 32
Moves: 5 level=2
XP: 70
Level: None
Alignment: lawful
Id: Fire Faerie_EE
Abilities:

Attacks (damage × count)

(image)fire aura(fire attack) fire3 × 4(melee attack) melee
(image)mystic fire(fire attack) fire6 × 5(ranged attack) ranged(magical)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire10%
(icon) cold-10% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle60%
(icon) Cave50%
(icon) Coastal Reef50%
(icon) Deep Water30%
(icon) Fake Shroud0%
(icon) Flat50%
(icon) Forest60%
(icon) Frozen40%
(icon) Fungus50%
(icon) Hills50%
(icon) Mountains60%
(icon) Sand40%
(icon) Shallow Water40%
(icon) Swamp40%
(icon) Unwalkable30%
(icon) Village60%
Last updated on Wed Nov 20 02:49:29 2024.