Devil

(image)

After earning some respect through deeds on the battlefield, Imps receive heavier armors and deadly swords created with the flames of Inferno. These demons, known as Devils, move rapidly on battlefield, attacking broken formations and suddenly retreating when great groups of enemies arrive.

(portrait)

Information

Advances from: Imp
Advances to: Fiend
Cost: 32
HP: 55
Moves: 6
XP: 77
Level: 2
Alignment: chaotic
Id: Devil_EE
Abilities:

Attacks (damage × count)

(image)flaming sword(fire attack) fire8 × 4(melee attack) melee
(image)flaming sword(blade attack) blade7 × 4(melee attack) melee

Resistances

(icon) blade10% (icon) pierce0%
(icon) impact0% (icon) fire20%
(icon) cold-10% (icon) arcane-20%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave240%
(icon) Coastal Reef140%
(icon) Deep Water240%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest150%
(icon) Frozen150%
(icon) Fungus240%
(icon) Hills150%
(icon) Mountains150%
(icon) Sand150%
(icon) Shallow Water140%
(icon) Swamp140%
(icon) Unwalkable150%
(icon) Village150%
Last updated on Wed Nov 27 02:50:54 2024.