Camel Artillery

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Information

Advances from: Camel Rider
Advances to:
Cost: 16
HP: 50
Moves: 5
XP: 60
Level: 2
Alignment: lawful
Id: tu Camel Artillery
Abilities: hit and run

Attacks (damage × count)

(image)cannon(impact attack) impact25 × 1(ranged attack) ranged(no counter-attack, fire from hills, fire from castles, marksman)
(image)cannon(impact attack) impact14 × 2(ranged attack) ranged(no counter-attack, fire from hills, fire from castles)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave420%
(icon) Coastal Reef330%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest330%
(icon) Frozen230%
(icon) Fungus420%
(icon) Hills160%
(icon) Mountains0%
(icon) Sand160%
(icon) Shallow Water420%
(icon) Swamp420%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Wed Dec 18 03:29:31 2024.