Andurian Adept

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While not strictly sorcerers, and definitely not necromancers, the magi of Anduria have a traditionally broader education than other schools of magic. For this reason they are able to bring a wider range of powers to bear than others who focus only upon a single path of expertise.

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Information

Advances from: Andurian Acolyte
Advances to: Andurian Magus
Cost: 50
HP: 42
Moves: 6
XP: 120
Level: 2
Alignment: neutral
Id: Andurian Adept
Abilities: cures, heals +8

Attacks (damage × count)

(image)staff(impact attack) impact6 × 2(melee attack) melee
(image)fireball(fire attack) fire8 × 4(ranged attack) ranged(magical)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire10%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest260%
(icon) Frozen220%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water220%
(icon) Swamp220%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Oct 30 03:05:52 2024.