Pirate Captain

(image)

Swords are, for many, an expensive luxury, and one which peasants can ill afford. Spears are much easier to make and will do well even without a spearhead, though most can afford one. Clad in leather armor, and often armed with a shield and a few javelins, spearmen are the staple of most armies, often thrown into the front lines with only the most basic training.

(portrait)

Information

Advances from: Pirate Rifleman
Advances to:
Cost: 44
HP: 65
Moves: 6
XP: 100
Level: 3
Alignment: liminal
Id: Pirate Captain
Abilities: leadership

Attacks (damage × count)

(image)sword(blade attack) blade9 × 4(melee attack) melee
(image)gun(pierce attack) pierce25 × 1(ranged attack) ranged(marksman)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave230%
(icon) Coastal Reef140%
(icon) Deep Water320%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen220%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand140%
(icon) Shallow Water230%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Dec 18 02:55:32 2024.