Junior Commander

(image)

Scarcely 17 or 18 years old, the sons of knights and lords were given mounts and swords and told to become leaders of men. Those whose mettle was strong enough for the task became the commanders of the armies.

(portrait)

Information

Advances from:
Advances to: Horseman Commander
Cost: 17
HP: 32
Moves: 6
XP: 34
Level: 1
Alignment: lawful
Id: Junior Commander
Abilities: leadership

Attacks (damage × count)

(image)spear(pierce attack) pierce4 × 3(melee attack) melee

Resistances

(icon) blade20% (icon) pierce-20%
(icon) impact30% (icon) fire0%
(icon) cold0% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave420%
(icon) Coastal Reef330%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest330%
(icon) Frozen230%
(icon) Fungus420%
(icon) Hills240%
(icon) Mountains0%
(icon) Sand230%
(icon) Shallow Water420%
(icon) Swamp420%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Wed Nov 13 03:22:36 2024.