Poacher (Balanced)

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Balanced variation of the Poacher that has 32 hitpoints instead of 33.

Though not trained as warriors, the skills possessed by a hunter (especially those of archery) are useful in battle. Any group of soldiers or bandits traveling through the wild will need a few poachers in their employ, not merely for hunting but for lending a hand in any serious fight.

Because of their experience, these hunters are unusually capable at night, and in forests and swamps.

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Information

Advances from:
Advances to: Trapper
Cost: 14
HP: 32
Moves: 5
XP: 29
Level: 1
Alignment: chaotic
Id: L_Poacher Balanced_1
Abilities:

Attacks (damage × count)

(image)dagger(blade attack) blade3 × 2(melee attack) melee
(image)bow(pierce attack) pierce4 × 4(ranged attack) ranged

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest260%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp250%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Nov 20 02:49:36 2024.