Steppe Massif

(image)

Clad in crude armor with full-face helms and swinging weapons too heavy for many humans to lift, the hulking Massifs are a terrifying spectacle. The Massif has completely abandoned the use of hatchets as weak and unworthy, relying instead upon their two-handed battle axes.

(portrait)

Information

Advances from: Steppe Bladesman
Advances to:
Cost: 40
HP: 70
Moves: 6
XP: 150
Level: 3
Alignment: chaotic
Id: TAS_Steppe_Massif
Abilities:

Attacks (damage × count)

(image)battle axe(blade attack) blade14 × 3(melee attack) melee

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen220%
(icon) Fungus340%
(icon) Hills150%
(icon) Mountains260%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Dec 18 04:05:25 2024.