Shamble

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While not arch-demons, these malignant beings possess enough power to make them of value to demon rulers. Able to disappear in darkness, shambles are terrifying enough to cow many lesser beings. Less vulnerable to both cold and arcane attacks, they are generally quite cunning as well, and are often used as lieutenants by major demons.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):This unit has magical attacks, which always have a high chance of hitting an opponent.This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures. This unit is non-corporeal and is immune to poison, drain, and plague. Most non-corporeal units are able to fly, even across terrain that is not normally accessible.

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Information

Advances from:
Advances to:
Cost: 65
HP: 50
Moves: 6
XP: 150
Level: 3
Alignment: chaotic
Id: Shamble
Abilities: nightstalk, leadership

Attacks (damage × count)

(image)dire touch(arcane attack) arcane10 × 2(melee attack) melee(drains)
(image)wail(arcane attack) arcane9 × 4(ranged attack) ranged(magical)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire40%
(icon) cold-20% (icon) arcane-20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave160%
(icon) Coastal Reef240%
(icon) Deep Water240%
(icon) Fake Shroud0%
(icon) Flat160%
(icon) Forest240%
(icon) Frozen320%
(icon) Fungus240%
(icon) Hills250%
(icon) Mountains250%
(icon) Sand160%
(icon) Shallow Water240%
(icon) Swamp240%
(icon) Unwalkable250%
(icon) Village160%
Last updated on Wed Nov 20 04:00:44 2024.