Rock Golem

(image)

Larger and faster than the small Stonekins, the Rock Golems of the mountains are generally reclusive. Under normal circumstances, they shy away from most other races. However, when the elemental balance of the world is upset, they grow wild, and can turn violent.

Special Notes (1.14-style, please update to the new list format to avoid duplicates): This unit hides in mountain terrains.

(portrait)

Information

Advances from: Stonekin
Advances to:
Cost: 24
HP: 50
Moves: 6
XP: 70
Level: 2
Alignment: neutral
Id: aj_elemental_rockgolem
Abilities: concealment

Attacks (damage × count)

(image)fist(impact attack) impact10 × 2(melee attack) melee

Resistances

(icon) blade50% (icon) pierce60%
(icon) impact30% (icon) fire20%
(icon) cold20% (icon) arcane-20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen220%
(icon) Fungus340%
(icon) Hills150%
(icon) Mountains260%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Dec 18 03:32:49 2024.