Soul Guardian

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Believing that black magic are not necessarily evil, soul hunter captures souls for experiments, seeking the common ground

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Information

Advances from: Soul Protector
Advances to:
Cost: 90
HP: 70
Moves: 6
XP: 100
Level: 3
Alignment: neutral
Id: Soul Guardian
Abilities: leadership

Attacks (damage × count)

(image)astral blade(blade attack) blade8 × 3(melee attack) melee(magical)
(image)shadow bolt(cold attack) cold12 × 2(ranged attack) ranged(magical)
(image)shadow blast(impact attack) impact8 × 3(ranged attack) ranged(magical)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Dec 18 02:55:22 2024.