Elvish Sun Sorceress

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Elven magic most commonly diverges among two paths — manipulation of the natural, or corporeal world, and divination into the arcane plane. The latter, as a power that is difficult to control and ill-understood even by most of its practitioners, is not often sought after by the Elves. Wielders of the arcane face significant risk in studying the volatile nature of their discipline and quickly learn to respect the disruptive power of their craft. This destructive nature most commonly manifests itself as gouts of ‘faerie fire’, which is among the most readily mastered skills for an Elvish sorceress. While a rather superficial application of this art, the Elves nonetheless hold the arcane flame in high regard and are careful to utilize it with judicious caution.

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Information

Advances from: Elvish Sun Shaman
Advances to: Elvish Sun Enchantress
Cost: 34
HP: 41
Moves: 5
XP: 90
Level: 2
Alignment: lawful
Id: Elvish Sun Sorceress
Abilities: outlaw_type_hack

Attacks (damage × count)

(image)staff(impact attack) impact4 × 2(melee attack) melee
(image)entangle(impact attack) impact4 × 3(ranged attack) ranged(slows)
(image)faerie fire(arcane attack) arcane7 × 4(ranged attack) ranged(magical)
(image)sun beam(fire attack) fire7 × 4(ranged attack) ranged(magical)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire20%
(icon) cold0% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave330%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest170%
(icon) Frozen230%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Dec 18 03:42:54 2024.