Lich Lord

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After too much time dabbling with forbidden magics and dark arts, these magi have begun to pay a heavy price. Lich Lords have started losing their bodies, becoming undead themselves. With time, they may become fully undead, and feared by all alike.

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Information

Advances from: Deathmaster
Advances to: Elder Lich Lord
Cost: 62
HP: 56
Moves: 6
XP: 250
Level: 3
Alignment: chaotic
Id: Lich Lord
Abilities: submerge, obscures

Attacks (damage × count)

(image)touch(arcane attack) arcane6 × 3(melee attack) melee(drains)
(image)chill tempest(cold attack) cold11 × 4(ranged attack) ranged(magical, frost nova)
(image)shadow wave(arcane attack) arcane14 × 2(ranged attack) ranged(magical)

Resistances

(icon) blade10% (icon) pierce30%
(icon) impact-10% (icon) fire0%
(icon) cold60% (icon) arcane-20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water310%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen230%
(icon) Fungus260%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Oct 30 03:11:22 2024.