Plyndrer

(image)

Where there are villages to be pillaged, Plyndrer's are the first men in. Looting all there is to be found in the town before razing it to the ground. Many a blaze has been caused by these men, but not all against the enemy. A keg of mead and a flaming torch is not the best mix in Væringjar hands.

When there is real fighting to be had, Plyndrer's get stuck in with a laughable weapon - a spiked ball on the end of a chain. However few people laugh for long, as they are surprisingly skilled with this makeshift weapon. And with the element of surprise (for no one really knows where that spiked ball will strike next) it makes for a formidable weapon, if a little unreliable.

 

Information

Advances from: Fyrd
Advances to: Ildhammare, Mjöllnir
Cost: 17
HP: 48
Moves: 4
XP: 50
Level: 1
Alignment: neutral
Id: fe_plyndrer
Abilities:

Attacks (damage × count)

(image)mace and chain(impact attack) impact11 × 2(melee attack) melee
(image)torch(fire attack) fire12 × 1(melee attack) melee

Resistances

(icon) blade0% (icon) pierce10%
(icon) impact0% (icon) fire0%
(icon) cold30% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave330%
(icon) Coastal Reef250%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest340%
(icon) Frozen170%
(icon) Fungus240%
(icon) Hills240%
(icon) Mountains350%
(icon) Sand240%
(icon) Shallow Water240%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Wed Oct 30 04:12:33 2024.