Jephrif Blazer

(image)

Jephrifs are a highly magical race, and so it's possible for many of them to wield magic given some training. While their icy composition would make some people wonder why would they wield fire magic, their inspiration is plainly visible - the sun is a large part of Jephrif culture. Blazers wield the power of heat and storms to fight in spectacular ways, their spells being quite effective against each other. While continued use of such magic melts a Jephrif's long tendrils away to stumps, they declare it well worth it.

 

Information

Advances from:
Advances to: Jephrif Nightmage, Jephrif Daymage
Cost: 18
HP: 33
Moves: 5
XP: 44
Level: 1
Alignment: neutral
Id: JepBlazer
Abilities:

Attacks (damage × count)

(image)blaze(fire attack) fire6 × 3(ranged attack) ranged(magical)
(image)shock(arcane attack) arcane8 × 2(ranged attack) ranged(magical)

Resistances

(icon) blade-10% (icon) pierce-10%
(icon) impact-30% (icon) fire-50%
(icon) cold50% (icon) arcane-20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave140%
(icon) Coastal Reef150%
(icon) Deep Water140%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest150%
(icon) Frozen140%
(icon) Fungus150%
(icon) Hills140%
(icon) Mountains250%
(icon) Sand140%
(icon) Shallow Water140%
(icon) Swamp140%
(icon) Unwalkable140%
(icon) Village150%
Last updated on Wed Dec 18 04:12:30 2024.