Bull God's Champion

(image)

Towering, with mighty bodies and ferocious skulls where their faces are supposed to be, equally menacing both in their skill with clubs and with black magic, the champions of the Bull God are bursting with such power that sometimes they were mistaken for the embodiment of their Lord himself; with a single blow a champion is able to take off a bull's head, with a single spell – to turn a healthy ogre into a weak, drained-of-all-life creature. If there are champions in a horde, it means that the Bull God favors it so much that he makes battling it seem pointless. Of course, they can be beaten, but those who manage to do this will suffer such horror and losses that no one will have any doubts: the Bull God is the strongest and most terrible of all the gods that the Great Steppe has ever known.

 

Information

Advances from: Minotaur Chosen
Advances to:
Cost: 70
HP: 86
Moves: 5
XP: 200
Level: 4
Alignment: chaotic
Id: Ogre_Minotaur_Champion
Abilities: dummy, lifesteal aura 3

Attacks (damage × count)

(image)club(impact attack) impact17 × 3(melee attack) melee(drains)
(image)curse(arcane attack) arcane11 × 2(ranged attack) ranged(magical, weaken 20%)

Resistances

(icon) blade20% (icon) pierce0%
(icon) impact30% (icon) fire-20%
(icon) cold20% (icon) arcane-40%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave230%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest140%
(icon) Frozen140%
(icon) Fungus230%
(icon) Hills150%
(icon) Mountains230%
(icon) Sand140%
(icon) Shallow Water220%
(icon) Swamp220%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Wed Nov 20 04:22:16 2024.