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Dune Blademaster
Dunefolk swordsmen are known for playing a game called the ‘Laeqad Challenge’, in which Laeqads—thick, sturdy reeds that are several sword lengths in height—are hurled at them like javelins and they attempt to split the reed length-wise in midair. The trick to the game is that the reed is not circularly symmetric: most of the stalk is quite hard, but there is a thin line across the cross section that is softer and easier to cut. For even an experienced swordsman, splitting an entire Laeqad down its length would be an extraordinary achievement, given the precise aim required to line up the blade with the reed’s soft spot. However, for a true master of the blade, splitting several Laeqads in quick succession is quite ordinary, and some are even able to cut through two or three reeds simultaneously with a single sword swish.
This game has more practical implications in real battles. No matter how elusive or well-armored the fighter, the defense rarely seems to matter against a blademaster. These warriors are undoubtedly the masters of offensive swordsmanship and are capable of subverting even the strongest fortifications.
Information
Advances from: | Dune Swordsman |
---|---|
Advances to: | ‒ |
Cost: | 57 |
HP: | 69 |
Moves: | 5 |
XP: | 150 |
Level: | 3 |
Sinnelag: | lawful |
Id: | Dune Blademaster |
Abilities: | ‒ |
Attacks (damage × count)
krumsabel | hugg | 15 × 3 | nærkamp | ||
krumsabel | hugg | 18 × 2 | nærkamp | (skarpskytende) |
Resistances
hugg | 20% | stikk | 20% | |||
---|---|---|---|---|---|---|
slag | -10% | ild | 0% | |||
frost | 0% | arkan | 20% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
Borg | 1 | 60% | |
Deep Water | ‒ | 0% | |
Fake Shroud | ‒ | 0% | |
Fjell | 3 | 50% | |
Flate | 1 | 40% | |
Frossen | 3 | 20% | |
Fungus | 2 | 40% | |
Grotte | 2 | 40% | |
Grundt vann | 3 | 20% | |
Kystrev | 2 | 30% | |
Landsby | 1 | 50% | |
Sand | 1 | 40% | |
Skog | 2 | 40% | |
Sump | 3 | 30% | |
Utilgjenglig | ‒ | 0% | |
Åser | 2 | 50% |