Orkmonark

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Although orcs tend to be fairly tribal in nature, from time to time, a situation arises that impels several clans to join forces under a single powerful sovereign. By virtue of the station, such an orc must possess both the strength and cunning to lead a great horde of warriors, almost invariably possessing an inherent charisma that is an exceptional rarity among their kind. The path to such a status is a varied one; sometimes, a powerful tribe may conquer lesser ones and absorb the defeated warriors into their ranks, while other circumstances demand appointing by a council of shamans, where the Sovereign becomes a temporary, but formal title. In either case, the warchief is the critical linchpin of the horde, which rapidly dissolves back into individual clans once the strength of its leadership is extinguished.

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Information

Advances from: Orkregent
Advances to:
Cost: 50
HP: 75
Moves: 6
XP: 150
Level: 3
Sindelag: lyssky
Id: Orcish Sovereign
Abilities: lederskab

Attacks (damage × count)

(image)kæmpesværd(blade attack) klinge10 × 4(melee attack) nærkamp
(image)armbrøst(pierce attack) stik9 × 3(ranged attack) afstands

Modstandskræfter

(icon) klinge0% (icon) stik0%
(icon) slag0% (icon) ild0%
(icon) kulde0% (icon) magisk0%

Terrain

TerrainMovement CostDefense
(icon) Bakker150%
(icon) Bjerge260%
(icon) Borg160%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Frozen220%
(icon) Fungus340%
(icon) Hule240%
(icon) Landsby160%
(icon) Lavt vand320%
(icon) Sand230%
(icon) Skov250%
(icon) Sump330%
(icon) Unwalkable0%
Last updated on Thu Dec 12 02:26:30 2024.