Havmandkæmper

(image)

Merfolk societies train their forces rigorously and carefully, and as a result the peace of their realm is kept by soldiers who are the undisputed champions of their aquatic homeland. Their resilience and skill with their iconic tridents make them mighty foes to try to combat in the seas, but they lose almost all their mobility if forced to fight on land.

(portrait)

Information

Advances from:
Advances to: Havmand kriger
Cost: 14
HP: 36
Moves: 6
XP: 36
Level: 1
Sindelag: lawful
Id: Merman Fighter
Abilities:

Attacks (damage × count)

(image)trefork(pierce attack) stik6 × 3(melee attack) nærkamp

Modstandskræfter

(icon) klinge0% (icon) stik0%
(icon) slag0% (icon) ild0%
(icon) kulde20% (icon) magisk0%

Terrain

TerrainMovement CostDefense
(icon) Bakker530%
(icon) Bjerge0%
(icon) Borg140%
(icon) Coastal Reef270%
(icon) Deep Water150%
(icon) Fake Shroud0%
(icon) Flat230%
(icon) Frozen230%
(icon) Fungus320%
(icon) Hule320%
(icon) Landsby140%
(icon) Lavt vand160%
(icon) Sand230%
(icon) Skov530%
(icon) Sump160%
(icon) Unwalkable0%
Last updated on Thu Nov 21 02:27:18 2024.