صحراوي خيميائي

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To the Dunefolk, alchemy is less a form of philosophy or science, and more an extension of the phytology that is practiced by herbalists. However, in contrast to their brethren’s focus on herbs for medicine and healing, many alchemists utilize various plants and naturally occurring venoms to concoct lethal poisons. While useful for weakening tough enemies, this art is viewed warily by other Dunefolk as a potent means for espionage and assassination. At the same time, such a tool presents a tremendous political advantage, so much so that almost every caravan will hire or train a few alchemists to maintain a reasonable level of threat at all times.

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Information

Advances from: صحراوي جامع أعشاب
Advances to:
Cost: 27
HP: 41
Moves: 5
XP: 100
Level: 2
Alignment: liminal
Id: Dune Alchemist
Abilities: regenerates

Attacks (damage × count)

(image)صولجان(impact attack) صادم9 × 3(melee attack) إلتحام
(image)بندقية(pierce attack) مخترق7 × 2(ranged attack) عن بعد(poison)

المقاومة

(icon) قاطع-10% (icon) مخترق0%
(icon) صادم0% (icon) ناري0%
(icon) بارد0% (icon) سحري20%

Terrain

TerrainMovement CostDefense
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Frozen320%
(icon) Fungus250%
(icon) Unwalkable0%
(icon) تلال260%
(icon) جبال260%
(icon) رمال140%
(icon) غابة240%
(icon) قرية160%
(icon) قصر160%
(icon) كهف240%
(icon) مستنقع230%
(icon) مياه ضحلة320%
Last updated on Thu Dec 12 02:26:05 2024.