Dune Captain

(image)

Traditionally hailing from noble or military families, captains are the core of most Dunefolk platoons. Usually chosen based on heritage rather than merit, many officers are often relatively weak with the blade, but still reasonably trained in tactics. Their abilities lie largely in directing their troops to strategically advantageous positions rather than directly raising their morale. The presence of such a commander is rarely inspiring for most soldiers, but they still readily follow the expert tactical direction of their captains.

 

Information

Advances from: Dune Soldier
Advances to: Dune Warmaster
Cost: 30
HP: 48
Moves: 5
XP: 75
Mæþ: 2
Alignment: lawful
Id: Dune Captain
Abilities: ladscipe

Attacks (damage × count)

(image)scimitar(blade attack) ecg9 × 3(melee attack) neahfeoht

Resistances

(icon) ecg20% (icon) stice20%
(icon) dynt-10% (icon) fyr0%
(icon) ceald0% (icon) runlic20%

Terrain

TerrainMovement CostDefense
(icon) Beorgas350%
(icon) Burg160%
(icon) Coastal Reef230%
(icon) Deop Ƿæter0%
(icon) Fake Shroud0%
(icon) Fild140%
(icon) Fungus240%
(icon) Gefroren320%
(icon) Hyllas250%
(icon) Sand140%
(icon) Sceald Ƿæter320%
(icon) Scræf240%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Þorp150%
(icon) Ƿeald240%
Last updated on Thu Oct 31 02:26:23 2024.