Skermer

(image)

Fencers belong to a school of thought that considers the armor most soldiers wear in combat to be their own worst enemy. While armor can only soften a blow, evading it leaves the defender completely unharmed. Being able to reliably dodge any offensive move is a luxury only afforded to the fit of body, and then only to those who endure rigorous training.

Outfitted with only a dagger and saber, fencers are light on their feet and useful in many situations where their armor-bound peers are at a disadvantage. They relish dancing circles around troops like heavy infantry, mocking the weight of their full armor.

(portrait)

Information

Advances from:
Advances to: Duellis
Cost: 16
HP: 28
Moves: 6
XP: 42
Vlak:1
Orde: lawful
Id: Fencer
Abilities: skermutselaar

Attacks (damage × count)

(image)saber(blade attack) lem4 × 4(melee attack) nabygeveg

Weerstande

(icon) lem-30% (icon) steek-20%
(icon) impak-20% (icon) vuur0%
(icon) koue10% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Berge370%
(icon) Coastal Reef250%
(icon) Deep Water0%
(icon) Dorpie170%
(icon) Fake Shroud0%
(icon) Flat160%
(icon) Frozen240%
(icon) Fungus270%
(icon) Grot250%
(icon) Heuwels270%
(icon) Kasteel170%
(icon) Moeras240%
(icon) Sand240%
(icon) Unwalkable0%
(icon) Vlak Water240%
(icon) Woud270%
Last updated on Thu Dec 19 02:25:51 2024.