Elvish Hunter

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The elvish militia is mainly composed of civilians who have dropped their bows in favor of entangling unwary opponents using their bolas, and then finishing them off with their swords. They are trained to scour the woods, hills, and mountains for prey and enemies.

 
 

Information

Advances from: Elvish Prisoner
Advances to: Elvish Trapper
Cost: 16
HP: 29
Moves: 6
XP: 42
Level: 1
Alignment: neutral
Id: Elvish Hunter
Abilities:

Attacks (damage × count)

(image)sword(blade attack) blade5 × 4(melee attack) melee
(image)bolas(impact attack) impact4 × 2(ranged attack) ranged(slows)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave250%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest170%
(icon) Frozen230%
(icon) Fungus250%
(icon) Hills260%
(icon) Mountains370%
(icon) Sand240%
(icon) Shallow Water320%
(icon) Swamp240%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Dec 12 03:00:20 2024.