Dark Ancient Wose

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There is a curious story of a farmer who had a great oak in his lawn, a tree which had stood when his father first broke the soil on that land, and under which his family had many memories. It was thus a shock to him, one morning, when he awoke to find it somehow spirited away, with nothing but a bare patch of earth where it once stood.

Such encounters are all that is known of what are presumably the most ancient of woses.

When these woses become corrupted, they become stronger, faster, and also more aggressive. On the other hand, their bond with nature becomes weaker, they only regenerate at certain times of the day, and their life force is weaker, too.

Special Notes:In woodlands, this unit’s ambush skill renders it invisible to enemies unless it is immediately adjacent or has revealed itself by attacking.This unit will heal itself 8 HP per turn at night and cure itself. This unit will heal itself 4 HP at twilight.

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Information

Advances from: Dark Elder Wose
Advances to:
Cost: 48
HP: 67
Moves: 5
XP: 150
Level: 3
Alignment: chaotic
Id: Dark Ancient Wose
Abilities: ambush, strength of darkness, regenerate

Attacks (damage × count)

(image)crush(impact attack) impact28 × 2(melee attack) melee

Resistances

(icon) blade0% (icon) pierce60%
(icon) impact40% (icon) fire-50%
(icon) cold0% (icon) arcane-30%

Terrain

TerrainMovement CostDefense
(icon) Castle120%
(icon) Cave320%
(icon) Coastal Reef220%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat120%
(icon) Forest140%
(icon) Frozen220%
(icon) Fungus230%
(icon) Hills230%
(icon) Mountains330%
(icon) Sand220%
(icon) Shallow Water220%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village120%
Last updated on Thu Nov 21 03:01:52 2024.