Apprentice Paladin

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This paladin-in-training is already a very good healer, but has not yet mastered the endurance or horsemanship required to pass the trials of their order.

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Information

Advances from:
Advances to:
Cost: 16
HP: 30
Moves: 5
XP: None
Level: 1
Alignment: lawful
Id: Apprentice Paladin
Abilities: cures, heals +8

Attacks (damage × count)

(image)sword(blade attack) blade4 × 3(melee attack) melee
(image)divine light(arcane attack) arcane7 × 2(ranged attack) ranged(magical)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Nov 21 03:01:45 2024.